I'm sure everyone knows the news by now, but in any case I'm posting something about it.
As expected the 2.0 update is related to the first expansion to The Old Republic, entitled Rise of the Hutt Cartel. It brings several new features, like:
- Level increase to 55, with all the new gear, class abilities, skill trees, crew skill cap to 450 and such for the new level.
- A new operation: Scum and Villainy. This operation brings 5 new bosses, from what I've read.
- Old flashpoints that previously didn't had a hard mode, will get one now. So the new hard mode flashpoints are: Hammer Station, Athiss, Mandalorian Raiders, and Cademimu.
- The most recent operation now available in game, Terror from Beyond, will get a new nightmare difficulty.
- New legacy achievements.
Also note, that for the time being, Makeb (the new planet) is not available.
Seems pretty standard expansion. The really interesting thing about this expansion, at first sight (besides obviously the new content), is the new legacy achievements. It will be a typical achievement system, not like the codex we have at the moment, and some achievements will actually reward Cartel Coins! As an example, a class will receive 20 Cartel Coins, for each act they finish, so doing math, that's 60 coins per character, and if we multiply it by 8, we will have 480. Not bad. Of course this is legacy wide, so if you want to get yet another 480, I assume you can by doing a different legacy on a different server. In somewhat it resembles with the DDO or LOTRO system where you get Turbine Points by doing in game activities. Will see how this can affect positively the Free-to-Play.