Friday, 19 February 2010

After my SK, my coercer got mythed too!

I manage to get my coercer mythed before Sentinel's Fate got live. I happen to manage to get some fine grouping for the zones i needed, so i can say it was alot faster done than comparing it to my SK.

So here it is:


Special thanks to all who helped me doing it!

Saturday, 23 January 2010

Finally Mythed on my Shadowknight!

Took me some time to get my first mythical weapon, but finally i managed to make all those raids to my final objective, getting my Sedition, Sword of the Bloodmoon!

After visits to MMIS(Mistmoore's Inner Sanctum), Kor'sha(The Temple of Kor-Sha), Levi(Leviathan for VP access) and VP (Veeshan's Peak), finally i'm a proud owner of my 1st mythical weapon.

And there it is:


Was great fun doing this one and i hope i manage to get to do it on my coercer too. :)

After a few months i'm back again...

Yep another post on my blog after a few months... I didn't stop playing my mmo's, just slacked on posting, hehe.

I'll post some events next!

Saturday, 14 November 2009

Dabofi goes 90 (a few weeks ago...)

Yes, i finally manage to get some char to max level in Star Wars Galaxies. Took it time, but finally my Bounty Hunter reached his peak. (Date of ding 90 - ‎19‎ October ‎2009, ‏‎20:39:31)



After some intense terminal mission questing, i got him to 90, and now it's time to start working on those heroics instances, and gearing it up (i might in the future switch class to another one, just for the fun of it). Besides getting it to level 90, i've been having fun using the chronicle system, trying to get it up and trying other people quests. I'm also working on getting badges (it's a great fun) and also trying to get my space pilot experience up.
There is plenty to do in Star Wars Galaxies for anyone who likes a game with tons of options.

Thursday, 15 October 2009

Star Wars Galaxies, what's happening there?

These last few month, while i was absent SWG saw a release of a nice amount of updates, most with really nice additions to the game.

First, August 10th, 2009:

Game Update 12 Engineering Trader

This update brings lot of new stuff to Engineering Trader profession. Besides that, it adds a good amount of droids (to be used as pets for combat, crafting gathering etc), a new cybernetic update for characters (simply put it, like Luke and Vader got their cybernetic arms, we can do that too, not just arms), a new dungeon for the legacy quest line, and some other updates.

Second, September 30th, 2009:

Game Update 13 Star Wars Chronicles Master System

The first time i've heard about this update, i was sceptic. The idea is to give players the ability to create their own quests and content. I was sceptic because, if i'm paying for the game, i should have someone developing stuff for me, not players but the game's responsible team. They have access to game's mechanics, codes and the stuff, so they should be more resourceful... Well i still have that idea, but i feel like i'm enjoying this update afterall. It's nice to be able to create your own Star Wars ideas, and put them on action. Create your own epic journey and let others enjoy it. Ok not that epic, cause the system has is own limitations.
How it works? Well first off, you need to get relics. And what are those? Relics are not more than the objectives you can add to your quest. They can range from the simple go to location, to kill a boss in the latest instance. You acquire them by killing npc, so for instance if you are killing rancors (that big creature Jabba as in a jail), you are bound to get relics with objectives regarding rancors (like killing them or getting stuff from them). Also relics can be deconstructed to make new types of relics. Not happy with this relic objective, deconstruct it, get fragments (10) and make a new one. Pretty simple.
After getting the relics, you pass to the quest creation phase. Simply open the window quest build, add your steps (up to 6), modify them to your taste, add a juicy reward and voilá create it. You can also do a draft to be able to test it or finish in a near future.
My only remark on this system is the way to make quest get to players. The only way i know is in the bazaar, and it can be annoying to browse all those quests to find one you like. Simply put, you sell your quests. So imagine having 100 players doing 10 quests here, all with the same name (my quest name)... You have to scroll and check all thos to find one that fits. In my opinion, quests should be delivered to an npc in each planet, that would sort them, tag them, and give it to you accordingly to your level, profession and other choices..
But after all it's a really nice addition to the game, and i'm enjoying it.

And third, October 12th, 2009

Game Update 14 Death Troopers

This update was a kind of suprise to me. I was expecting it, but not this soon.
The action resolves in some mistery regarding a new disease that is spreading in Dathomir. The zone is in quarantine and we are sent there to investigate. I've played just a bit, but the best remark i saw so far was "Star Wars meets Resident Evil". And it feels like it. This update is really interesting, and so far i'm liking it. I'm still going through it so it's too soon to say much about it.

So it seems that SWG it's still breathing and going nicely. It's also expected a new update soon that will revamp the GCW (Galatic Civil War), so i think the game will stil go on, at least until the new Star Wars game comes out.

Monday, 12 October 2009

Again back, after some time...

Again i'm back since my last posting in past June. Not that i wanted to, but due to some lazyness i end up not posting anything. Fun or not, just didn't posted.

Well i'll gonna start it again! Actually in the last month some mmo's came out, but i haven't tried any, but i'm feeling really interested in Fallen Earth. Huge play world, interesting crafting, sort of sandbox game, are some of things i've read about it, so it is giving me some curiosity. I'm also considering doing some sort of dairy to it, in case i start playing it. If i do so, i'll shall leave some link here.

Also i'm starting a trial to Final Fantasy XI, just to see it at least once.

Besides that i'll keep posting some nice info and such. Happy gamings!

Friday, 26 June 2009

Lots of mmo lately

School is over. More time for playing and trying new things.
This month as been quite a full one, mmo speaking. Besides Everquest 2, Age of Conan (which just recently both of this got big updates) and WoW, got a free month of Vanguard and Star Wars Galaxies, and 15 days of Pirates of the Burning Sea. Without mentioning i got in Aion closed beta :D.

For Vanguard, recently it was released the latest update (Halls of the Pantheon) which gives players lots of goodies:


Feature Details:
200 new quests
1000+ new items
2 new flying mounts
Choose your alignment and reap the rewards
Find out the truth behind the schemes of Kamelott
Become a god warrior and unlock the way to the Halls of Shattered Souls
Craft enhancements making them more powerful
Craft god armor
Craft a unique epic weapon for each class
New item mods
New resistances
Level Increase
New level cap is 55
95 new abilities
Spell crafting added
Item levels increased
New crafting related quest series



For Star Wars Galaxies Game Update 11 was just released, featuring:


Highlights

* Empire Day: We're bringing back the event from last year and have added many new features to ensure it is as exciting if not more so, than our past three events. Enhancements were made to the entire event from last year.

* Bounty Hunter: In this update we have changed Carbine expertise line to effect both carbines and pistols. You will find that deadly strikes now effect pistols as well. We have made changes to allow Relentless Onslaught to work with pistols.

* Community Requests: Introducing the ability to wear backpacks with all Jedi robes. In addition to this update head-wear can now be worn with elder Jedi robes.
* And many other changes.


Beside, this two games, which got some nice loving from developers, Everquest 2 and Age of Conan got also some love recently.
For Age of Conan, update 1.05 came to live servers during this week, and features the following changes:


Check it here (due to long list of changes. It's huge, really!)


And for my favourite, Everquest 2, european servers finally saw live the latest Game update 52 "Monument and Might"! This update brings lots of new content, like a new single group zone, a new raid zone, lots of new Kunark overland quest, the now famous Research Assistants and many other changes.



For more detail on the update just go here!

Seems alot of love has happen for these games, just hope they continue like that way. I will continue playing them!